Interactive modules. Does someone knows how to create them in Editor X?

You’re welcome. Actually now is the perfect time to work in EditorX. Just not with client jobs. We have an opportunity as Beta Testers to help shape EditorX and get it out of beta sooner. I don’t know about you, but I like the direction they’re taking. Personally I’m focused on finding issues and reporting them. When the foundation is then solid, the other cool stuff can then be added.

Think of it this way. When EditorX is released from Beta, we’ll already be experts.:wink::+1:t2: