@craftbrothers2012 I would also consider about using custom sprites in this situation. I would consider about implementing new in-game features using multiple technologies, and after that - simply testing those, to understand what would be more reliable and consume less memory, you know. Anyway, development process is not so easy, so I would even ask professionals from game development agencies like iLogos, here their website ( web link: https://www.ilogos.biz/ ). I know that it’s one of the most promising game dev companies, because I’ve heard a lot of positive reviews about this agency.
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