Play() starts audio, but isPlaying still delivers "false"

Hello everyone,

really annoying bug or maybe I do something wrong?

If I have a button to start playing an audio file with this code:
export function iconButton1_click ( event ) {
$w ( “#audioPlayer1” ). play ();

it plays the file, but if I want to query if the audio player is currently playing an audio file with:
let isPlaying = $w ( “#audioPlayer1” ). isPlaying
console . log ( isPlaying )

it constantly gives me “false”. If I start the Audio with a click on the “real” play button of the player it works perfectly. But I want to use a different icon. Am I doing something wrong or is that a bu?

Thank you for your help and greetings from Germany.